PETSCII Zombie Lemmings for Commodore PET
A downloadable game
A Lemmings-like game done in PETSCII graphics for the Commodore PET computer. Coded for TOJam game jam weekend in May 2021.
Play it on a real Commodore PET (woohoo!), on the VICE emulator or drag the file into an online PET emulator. Tested on PET/CBM 3032, 4032 and 8032.
Note: 32K required.
Who says you need colour graphics, 3D, multichannel sound and any more than 8-bits to have fun?
Status | In development |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | jimbo |
Genre | Platformer |
Download
Download
pzlmgs.prg 16 kB
Install instructions
Keyboard instructions:
S,F,ED to move cursor left, right, up, down.
J,L to select ability. RETURN to give ability.
N to nuke all lemmings. SPACE BAR to pause the game.
Comments
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Can I play this on a Commodore64 via flashcart? Congrats & thanks!
All of these games are awesome!! Who'd have thought you could make complete games with petscii graphics! Well done!!
Awesome! Nice port. Same question as on lode runner. Have you considered supporting the Colour PET? (colour RAM in $8800-, with 4 bits fg, 4 bits bg colour, RGBI palette) In VICE switch on in the Machine settings menu
Many thanks for supporting the Commodore PET!
Amazing to see this on the PET, one of my favourites from the Amiga 500. The keys being ESDF rather than WASD keeps throwing me though (any reason for that?). It is still impressive to have a very playable keyboard mechanic for what was a very much mouse based game.
Thanks! If I recall correctly I used ESDF because I was going to have "hot keys" to trigger the selections .. but ended up using jk for cycling through that menu.
I loved it, even if Lemmings is not my favorite game :)
After I missed original DOS series, dozens ports and spin offs in last 30 years I finally played Lemmings (like) game ... on PET. And it's fantastic - I love the concept. As for the port is genius too. With so low PET graphics capabilities author manage to animate zombies routine in very readable way. Moreover 2 characters high zombies makes 25 row limit no obstacle to create multi platforms jigsaws. We have also horizontal scrolling to fit bigger levels. Great stuff. There are no slowdowns, no bugs, love it, love it. I can confirm that every level is finishable - it took me few days but was totally worth it. Every new level brings new brain puzzle unlike the most PET games where levels differs only with tempo or available time. Only one thing I don't like - steering fixed keys. Please, please add possible to configure this and it will be flawless. I would love to pay for physical tape version. My rank 9.9 (-0.1 because of steering)/10
It would be interesting a porting for Sharp MZ-80K since it has almost the same charset and limitations!
It's *AMAZING*!
Did you plan to share the source code? It could be *very* interesting!